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- jun = Bp.Parent
- BlastRing.Parent = game.Lighting
- BlastRing.formFactor = 'Symmetric'
- BlastRing.CanCollide = false
- BlastRing.BottomSurface = 'Smooth'
- BlastRing.BrickColor = BrickColor.new('Really red')
- BlastRing.Anchored = true
- Mesh2.Parent = BlastRing
- Mesh2.MeshId = 'http://www.roblox.com/Asset/?id=9982590'
- ExsplosionRing.Parent = game.Lighting
- ExsplosionRing.formFactor = 'Symmetric'
- ExsplosionRing.CanCollide = false
- ExsplosionRing.BottomSurface = 'Smooth'
- ExsplosionRing.BrickColor = BrickColor.new('Black')
- ExsplosionRing.Reflectance = 0
- Mesh3 = Instance.new('SpecialMesh')
- Mesh3.MeshType = 'FileMesh'
- Mesh3.MeshId = 'http://www.roblox.com/Asset/?id=20329976'
- Mesh3.Offset = Vector3.new(0,-2,0)
- blastring2.Parent = jun.Character
- blastring2.Position = jun.Character.Torso.Position
- blastring2.BrickColor = BrickColor.new('Really red')
- blastring2.Reflectance = 0
- mk = Instance.new('Sound',blastring2)
- mk.SoundId = 'http://www.roblox.com/Asset?ID=211422742'
- c.Volume = 1
- c.SoundId = 'http://www.roblox.com/Asset?ID=244578827'
- wait(0.03)
- blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.1, 0.1, 0.1)
- blastring2.Transparency = blastring2.Transparency + 0.01
- blastring3.Parent = jun.Character
- blastring3.Position = jun.Character.Torso.Position
- blastring3.Transparency = 0.3
- p.Volume = 1
- p.SoundId = 'http://www.roblox.com/Asset?ID=180120107'
- for i = 1, 50 do
- blastring3.Mesh.Scale = blastring3.Mesh.Scale + Vector3.new(0.1, 0.1, 0.1)
- blastring3.Transparency = blastring3.Transparency + 0.01
- c:Stop()
- mk:Stop()
- blastring2:remove()
- game.Players.LocalPlayer.Character.Torso.BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Right Arm'].BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Left Arm'].BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Right Leg'].BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Left Leg'].BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character.Head.BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].HeadColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].LeftArmColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].RightArmColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].LeftLegColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].RightLegColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].TorsoColor = BrickColor.new('Dark stone grey')
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- st = Instance.new('Shirt',game.Players.LocalPlayer.Character)
- st.ShirtTemplate = 'http://www.roblox.com/asset/?id=146541677'
- pt = Instance.new('Pants',game.Players.LocalPlayer.Character)
- pt.PantsTemplate = 'http://www.roblox.com/asset/?id=146542180'
- sg = Instance.new('ShirtGraphic',game.Players.LocalPlayer.Character)
- sg.Graphic = 'http://www.roblox.com/asset/?id=273262785'
- game:GetObjects('rbxassetid://16469427')[1].Parent=game.Players.LocalPlayer.Character
- game:GetObjects('rbxassetid://133553855')[1].Parent=game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 21e8
- game.Players.LocalPlayer.Character.Humanoid.Health = 21e8
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
- bill = Instance.new('BillboardGui', game.Players.LocalPlayer.Character.Head)
- bill.AlwaysOnTop = true
- label = Instance.new('TextLabel', bill)
- label.Position = UDim2.new(-0.5, 0, -0.5, 0)
- label.FontSize = 'Size14'
- label.TextStrokeColor3 = Color3.new(0 ,0 ,0)
- label.Text = 'Grim Reaper'
- Stick = Instance.new('Tool', Bp)
- Stick.GripPos = Vector3.new(0,0.1,0.7)
- Stick.GripRight = Vector3.new(-0.5,0.01,0)
- Stick.CanBeDropped = false
- Handle = Instance.new('Part', Stick)
- Handle.Size = Vector3.new(1, 1.2, 5)
- sm = Instance.new('SpecialMesh',Handle)
- sm.MeshId = 'http://www.roblox.com/asset/?id=28140935'
- sm.TextureId = 'http://www.roblox.com/asset/?id=27739981'
- a = Instance.new('Animation')
- a.Name = 'Slash'
- a.AnimationId = 'http://www.roblox.com/Asset?ID=28090109'
- v = Instance.new('StringValue')
- v.Parent = game.Players.LocalPlayer.Backpack.Scythe
- v.Value = 'Slash'
- anime = Bp.Scythe.name.Value
- s = Instance.new('Sound',Stick)
- s.SoundId = 'http://www.roblox.com/Asset?ID=220834000'
- q = Instance.new('Sound',Stick)
- q.SoundId = 'http://www.roblox.com/Asset?ID=264486467'
- f = Instance.new('Sound',Stick)
- f.SoundId = 'http://www.roblox.com/Asset?ID=178038408'
- z = Instance.new('Sound',Stick)
- z.SoundId = 'http://www.roblox.com/Asset?ID=174048316'
- t = Instance.new('Sound',Stick)
- t.SoundId = 'http://www.roblox.com/Asset?ID=151710120'
- gg = Instance.new('Sound',Stick)
- gg.SoundId = 'http://www.roblox.com/Asset?ID=142392721'
- l = Instance.new('Sound',Stick)
- l.SoundId = 'http://www.roblox.com/Asset?ID=158012252'
- k = Instance.new('Sound',Stick)
- k.SoundId = 'http://www.roblox.com/Asset?ID=148348789'
- j = Instance.new('Sound',Stick)
- j.SoundId = 'http://www.roblox.com/Asset?ID=148348855'
- u = Instance.new('Sound',Stick)
- u.SoundId = 'http://www.roblox.com/Asset?ID=151710118'
- i = Instance.new('Sound',Stick)
- i.SoundId = 'http://www.roblox.com/Asset?ID=271787865'
- qq = Instance.new('Sound',Stick)
- qq.SoundId = 'http://www.roblox.com/Asset?ID=131076695'
- function onChatted(msg)
- for i,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.Health = v.Character.Humanoid.Health-1000
- end
- game.Players.LocalPlayer.Chatted:connect(onChatted)
- Bp.Scythe.Equipped:connect(function(m)
- wait(4.5)
- m.Button1Down:connect(function()
- hum = game.Players.LocalPlayer.Character.Humanoid
- anim_feet = hum:LoadAnimation(game.Workspace.Slash)
- current:Play()
- wait(.5)
- wait(.5)
- end)
- f:Stop()
- o = 0
- function onKeyed(key)
- left = game.Players.LocalPlayer.Character.Torso['Left Shoulder']
- left.C0 = left.C0 *CFrame.Angles(0,0,-0.1)
- end
- de = Instance.new('Part', game.Players.LocalPlayer.Character['Left Arm'])
- de.CanCollide = false
- de.CFrame = game.Players.LocalPlayer.Character['Left Arm'].CFrame*CFrame.new(0,-2,0)
- fe.Color = Color3.new(0,0,0)
- fe.SecondaryColor = Color3.new(90,90,90)
- be = Instance.new('BodyVelocity', de)
- be.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- be.velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*20
- left.C0 = left.C0 *CFrame.Angles(0,0,0.1)
- end
- local humanoid = hit.Parent:findFirstChild('Humanoid')
- hit.Parent.Humanoid.Health = 0
- end
- de.Touched:connect(onTouched)
- de:Destroy()
- end
- function onKeyed(key)
- game.Players.LocalPlayer.Character['Right Arm'].Anchored = true
- game.Players.LocalPlayer.Character['Left Arm'].Anchored = true
- game.Players.LocalPlayer.Character['Right Leg'].Anchored = true
- game.Players.LocalPlayer.Character['Left Leg'].Anchored = true
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- game.Players.LocalPlayer.Character.Head.Anchored = true
- Handle.CFrame = Handle.CFrame * CFrame.fromEulerAnglesXYZ(0,0.5,0)
- Handle.CFrame = Handle.CFrame * CFrame.new(0,-1.5,0)
- end
- Handle.CFrame = Handle.CFrame * CFrame.fromEulerAnglesXYZ(0,-0.5,0)
- Handle.CFrame = Handle.CFrame * CFrame.new(0,1.5,0)
- end
- game.Players.LocalPlayer.Character['Right Arm'].Anchored = false
- game.Players.LocalPlayer.Character['Left Arm'].Anchored = false
- game.Players.LocalPlayer.Character['Right Leg'].Anchored = false
- game.Players.LocalPlayer.Character['Left Leg'].Anchored = false
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- game.Players.LocalPlayer.Character.Head.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
- end
- local color2 = Color3.new(255, 255, 255)
- local sequence = ColorSequence.new(color1,color2)
- local humanoid = part.Parent:findFirstChild('Humanoid')
- if part.Parent.Name game.Players.LocalPlayer.Name then
- else
- z:Stop()
- pe = Instance.new('ParticleEmitter',part.Parent.Torso)
- pe.Texture = 'http://www.roblox.com/asset/?id=251300537'
- pe.Rate = 20
- humanoid.Health = 0
- local g = part.Parent.Torso:findFirstChild('Ghost')
- print('Ghost Already Exists')
- o = o+1
- l:Play()
- if o 1 then
- end
- t:Play()
- if o 10 then
- end
- j:Play()
- if o 2 then
- end
- i:Play()
- if o 13 then
- end
- pe.Position = part.Parent.Torso.Position
- pe.CanCollide = false
- sp.MeshId = 'http://www.roblox.com/asset/?id=64445076'
- sp.TextureId = 'http://www.roblox.com/asset/?id=64445059'
- bv.velocity = Vector3.new(0,4,0)
- pe:Destroy()
- end
- end
- local mouse = game.Players.LocalPlayer:GetMouse()
- lpc = game.Players.LocalPlayer.Character
- local shock = Instance.new('Sound', lpc['Left Arm'])
- shock.SoundId = 'http://www.roblox.com/asset/?id=184211520'
- fire = false
- orb = Instance.new('Part', lpc)
- orb.Shape = 'Ball'
- orb.BrickColor = BrickColor.new('Really black')
- w.Part0 = orb
- w.C0 = CFrame.new(0,1,0)
- fire = true
- fired = fired+1
- if fired 30 then
- for i,v in pairs(game.Workspace:GetChildren()) do
- v:Destroy()
- end
- local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 300)
- local part, position = workspace:FindPartOnRay(ray, lp.Character, false, true)
- local strike = Instance.new('Part', workspace)
- strike.BrickColor = BrickColor.new('Really black')
- strike.Transparency = 0.25
- strike.BottomSurface = 'Smooth'
- strike.Anchored = true
- strike.CanCollide = false
- local distance = (orb.CFrame.p - position).magnitude
- strike.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
- shock:Play()
- game:GetService('Debris'):AddItem(strike, 0.1)
- if part then
- local humanoid = part.Parent:FindFirstChild('Humanoid')
- if not humanoid then
- humanoid = part.Parent.Parent:FindFirstChild('Humanoid')
- humanoid:TakeDamage(2)
- end
- end)
- mouse.Button2Up:connect(function(click)
- fire = false
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