Roblox Ice Cream Simulator How To Make Pets Rainbow
Before editing, make sure to read the rules here. Whatever Floats Your Boat is a unique blend of PvP, flood survival, and building made by Quenty. Players are given time to build a boat, and when the water rises, players are given weapons and can attack each other and destroy other eachothers boats. Pets are colorful creatures that enhance the quality of your ice cream scoops. The effects pets can have on your ice cream vary. There is also Pet-Pets which are extra pets that give you more scoop value. The page is linked here. Call of duty roblox ww2. Rainbow Pets have 10 times more stats than normal pets. To make rainbow pets, you need 10 of the same Pet-Pet.
Oct 30th, 2018
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Roblox Ice Cream Simulator How To Make Pets Rainbows
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- plr = game:GetService('Players').LocalPlayer
- B2 = 0
- B4 = 0
- local Frame = Instance.new('Frame')
- local Frame_3 = Instance.new('Frame')
- local ScriptCredit = Instance.new('TextLabel')
- local Button1 = Instance.new('TextButton')
- local Button3 = Instance.new('TextButton')
- local Button4 = Instance.new('TextButton')
- local Light1 = Instance.new('TextLabel')
- ScreenGui.Parent = game.CoreGui
- Frame.Active = true
- Frame.BackgroundTransparency = 0.44999998807907
- Frame.LayoutOrder = 1
- Frame.Selectable = true
- Frame.Draggable = true
- Frame_2.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Frame_2.BorderSizePixel = 0
- Frame_2.Size = UDim2.new(0, 402, 0, 8)
- Frame_3.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Frame_3.BorderSizePixel = 0
- Frame_3.Size = UDim2.new(0, 8, 0, 223)
- Button2.TextWrapped = true
- Button4.TextWrapped = true
- GuiCredit.Parent = Frame
- GuiCredit.BackgroundTransparency = 1
- GuiCredit.Position = UDim2.new(0, 0, 0.905829608, 0)
- GuiCredit.Font = Enum.Font.SourceSans
- GuiCredit.TextSize = 16
- ScriptCredit.Parent = Frame
- ScriptCredit.BackgroundColor3 = Color3.new(1, 1, 1)
- ScriptCredit.Position = UDim2.new(0, 194, 0, 202)
- ScriptCredit.Font = Enum.Font.SourceSans
- ScriptCredit.TextSize = 16
- GameName.Name = 'GameName'
- GameName.BackgroundColor3 = Color3.new(1, 1, 1)
- GameName.BorderSizePixel = 0
- GameName.Font = Enum.Font.SourceSans
- GameName.TextSize = 16
- Button1.Parent = Frame
- Button1.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Button1.BackgroundTransparency = 0.40000000596046
- Button1.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Button1.Position = UDim2.new(0, 23, 0, 49)
- Button1.Font = Enum.Font.SourceSans
- Button1.TextColor3 = Color3.new(0, 0, 0)
- Button2.Name = 'Button2'
- Button2.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Button2.BackgroundTransparency = 0.40000000596046
- Button2.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Button2.Position = UDim2.new(0, 23, 0, 127)
- Button2.Font = Enum.Font.SourceSans
- Button2.TextColor3 = Color3.new(0, 0, 0)
- Button3.Name = 'Button3'
- Button3.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Button3.BackgroundTransparency = 0.40000000596046
- Button3.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Button3.Position = UDim2.new(0, 223, 0, 49)
- Button3.Font = Enum.Font.SourceSans
- Button3.TextColor3 = Color3.new(0, 0, 0)
- Light2.Name = 'Light2'
- Light2.BackgroundColor3 = Color3.new(0, 0, 0)
- Light2.Position = UDim2.new(0, 162, 0, 127)
- Light2.Font = Enum.Font.SourceSans
- Light2.TextColor3 = Color3.new(0, 0, 0)
- Button4.Name = 'Button4'
- Button4.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Button4.BackgroundTransparency = 0.40000000596046
- Button4.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Button4.Position = UDim2.new(0, 223, 0, 127)
- Button4.Font = Enum.Font.SourceSans
- Button4.TextColor3 = Color3.new(0, 0, 0)
- Light4.Name = 'Light4'
- Light4.BackgroundColor3 = Color3.new(0, 0, 0)
- Light4.Position = UDim2.new(0, 362, 0, 127)
- Light4.Font = Enum.Font.SourceSans
- Light4.TextColor3 = Color3.new(0, 0, 0)
- Light1.Name = 'Light1'
- Light1.BackgroundColor3 = Color3.new(0, 0, 0)
- Light1.Position = UDim2.new(0, 162, 0, 49)
- Light1.Font = Enum.Font.SourceSans
- Light1.TextColor3 = Color3.new(0, 0, 0)
- Light3.Name = 'Light3'
- Light3.BackgroundColor3 = Color3.new(0, 0, 0)
- Light3.Position = UDim2.new(0, 362, 0, 49)
- Light3.Font = Enum.Font.SourceSans
- Light3.TextColor3 = Color3.new(0, 0, 0)
- -------------------------------
- ScriptCredit.Text = 'Script ~ brianops16/Rob123'-- credit yourself here if you made the script
- GameName.Text = 'Ice Cream Sim'--Enter the game name you are exploiting
- Button1.Text = 'Autofarm (Must have ice cream equipped)'
- Button2.Text = 'Autosell'
- Button3.Text = 'TP Tokens'
- Button4.Text = 'Auto Rebirth'
- if B1 0 then
- Light1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) --White
- game:GetService('RunService').Stepped:wait()
- local Event = game:GetService('Workspace')[plr.Name]['Ice Cream'].E
- local Event = game:GetService('ReplicatedStorage').Events.BuyEquipCone
- local Event = game:GetService('ReplicatedStorage').Events.UnlockFlavor
- elseif B1 1 then
- Light1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Black
- end)
- Button2.MouseButton1Click:connect(function()
- B2 = 1
- Light2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) --White
- game:GetService('RunService').Stepped:wait()
- local sell = game.Workspace['Main Area']['Ice Cream Truck']:FindFirstChild('Enter')
- plr.Character.HumanoidRootPart.CFrame = sell.CFrame
- plr.Character.HumanoidRootPart.CFrame = sell.CFrame * CFrame.new(-5,0,0)
- end
- B2 = 0
- Light2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Black
- end)
- if B3 0 then
- Light3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) --White
- game:GetService('RunService').Stepped:wait()
- for _, child in pairs(children) do
- if B3 1 then
- game:GetService('RunService').Stepped:wait()
- table.insert(children, child)
- if child:IsA('BasePart') and child.Name 'Token' and B3 1 then
- child.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- elseif B3 1 then
- Light3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Black
- end)
- if B4 0 then
- Light4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) --White
- game:GetService('RunService').Stepped:wait()
- -- R2Sv2 developed by Luckyxero
- local Event = game:GetService('ReplicatedStorage').Events.Rebirth
- elseif B4 1 then
- Light4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Black
- end)