Know Your Meme is a website dedicated to documenting Internet phenomena: viral videos, image macros, catchphrases, web celebs and more. Like us on Facebook! Meme Rewind 2020. A recap of the year's best memes from 2020 in one epic Big Chungus rewind. December 31st, 2020 1:00 PM. If you’re looking for some codes to help you along your journey playing Art Simulator, then you have come to the right place! Here at Ways To Game we keep you up to date with all the newest Roblox codes you will want to redeem. Here is the latest list of active Art Simulator codes for January 2021.
- ONLY FOR SOVIET UNION https://www.roblox.com/games/2988554876/AREA-51-Military-Simulator
- Made by roblox1geret
- local MilGUI = Instance.new('ScreenGui')
- local title = Instance.new('TextLabel')
- local rlist = Instance.new('TextButton')
- local moresoon = Instance.new('TextButton')
- --Properties:
- MilGUI.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
- MilGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Frame.BorderSizePixel = 5
- Frame.Position = UDim2.new(0.0645577759, 0, 0.428977281, 0)
- title.Parent = Frame
- title.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- title.BorderSizePixel = 5
- title.Font = Enum.Font.GothamSemibold
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 25
- title.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- title.TextWrapped = true
- tpguns.Name = 'tpguns'
- tpguns.BackgroundColor3 = Color3.new(1, 1, 1)
- tpguns.BorderColor3 = Color3.new(1, 0, 0)
- tpguns.Position = UDim2.new(0, 0, 0.234728873, 0)
- tpguns.Font = Enum.Font.Gotham
- tpguns.TextColor3 = Color3.new(1, 1, 1)
- tpguns.TextStrokeColor3 = Color3.new(1, 0, 0)
- tpguns.TextWrapped = true
- rlist.Name = 'rlist'
- rlist.BackgroundColor3 = Color3.new(1, 1, 1)
- rlist.BorderColor3 = Color3.new(1, 0, 0)
- rlist.Position = UDim2.new(0, 0, 0.533034325, 0)
- rlist.Font = Enum.Font.Gotham
- rlist.TextColor3 = Color3.new(1, 1, 1)
- rlist.TextStrokeColor3 = Color3.new(1, 0, 0)
- rlist.TextWrapped = true
- infjump.Name = 'infjump'
- infjump.BackgroundColor3 = Color3.new(1, 1, 1)
- infjump.BorderColor3 = Color3.new(1, 0, 0)
- infjump.Position = UDim2.new(0, 0, 0.72717303, 0)
- infjump.Font = Enum.Font.Gotham
- infjump.TextColor3 = Color3.new(1, 1, 1)
- infjump.TextStrokeColor3 = Color3.new(1, 0, 0)
- infjump.TextWrapped = true
- moresoon.Name = 'moresoon'
- moresoon.BackgroundColor3 = Color3.new(1, 1, 1)
- moresoon.BorderColor3 = Color3.new(1, 0, 0)
- moresoon.Position = UDim2.new(0, 0, 0.889852583, 0)
- moresoon.Font = Enum.Font.Gotham
- moresoon.TextColor3 = Color3.new(0, 0, 0)
- moresoon.TextStrokeColor3 = Color3.new(1, 0, 0)
- moresoon.TextWrapped = true
- openclose.Name = 'openclose'
- openclose.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- openclose.BorderSizePixel = 5
- openclose.Position = UDim2.new(0.481023878, 0, -0.000863611698, 0)
- openclose.Font = Enum.Font.SourceSans
- openclose.TextColor3 = Color3.new(1, 1, 1)
- openclose.TextSize = 14
- openclose.TextStrokeTransparency = 0
- -- Scripts:
- local d = game.workspace:GetDescendants()
- for index, descendant in pairs(d) do
- if descendant.Parent.Name 'Model' then
- descendant.Parent.PrimaryPart = descendant.Parent.Part
- descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 3.5, 215.72))
- end
- if descendant.Name 'TrenchShotgun' then
- descendant.Parent.PrimaryPart = descendant.Parent.Part
- descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 6.5, 215.72))
- end
- end)
- rlist.MouseButton1Click:Connect(function()
- local list = game.Players.LocalPlayer.PlayerGui.playerList
- if list.Enabled true then
- game.Players.LocalPlayer.PlayerGui.playerList.Enabled = false
- game.Players.LocalPlayer.PlayerGui.playerList.Enabled = true
- end)
- infjump.MouseButton1Click:Connect(function()
- local Player = game:GetService'Players'.LocalPlayer;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType Enum.UserInputType.Keyboard and UserInput.KeyCode Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() Enum.HumanoidStateType.Jumping or self:GetState() Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end
- end
- end)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- open = true
- openclose.MouseButton1Click:Connect(function()
- Frame.Visible = false
- open = false
- Frame.Visible = true
- open = true
- end)
- while true do
- tpguns.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- rlist.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- infjump.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- title.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- title.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- moresoon.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- Frame.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- openclose.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- openclose.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
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If there’s new code, we’ll usually include it at the top of the page, so it’s the first thing you see. How do you use Roblox promo codes?Redeeming promo codes on Roblox is a simple process, but they do a good job of hiding it! If it says “Accessory Shoulder” you will need to go to Inventory Accessories Shoulder to view your newly acquired item! All you need to do is log into your Roblox account and visit the following website:.Once you are there, just copy one of the codes below and paste it into the text field! List of free items on roblox. Here’s how it should look:Once you enter the code, you will need to go into your Inventory and go to the exact area of where the item will be equipped.